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Gengar

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Gengar is a Ghost/Poison-type Pokémon.
Javaw 2014-10-15 12-30-46-017

Gengar

This is the evolution of Haunter, the second evolution from Gastly. Gengar can only be evolved from Haunter through trade.



Type

  • Ghost/Poison

Type Effectiveness

Damage Modifiers (unless a number is next to the type listed):

Normal = x1

Weakneses = x2

Immunities = x0 (No damage/Ineffective)

Resistances = 1/2 (Half)

  • Offensive

This Pokemon's type(s) may have attacks effective against: Ghost, Psychic, Grass

  • Defensive:

Normal Damage: Flying, Rock, Steel, Fire, Water, Electric, Ice, Dragon
Weakneses: Ghost, Psychic, Dark
Immunities: Normal, Fighting, Ground
Resistances: Poison (1/4), Bug (1/4), Grass

Spawn Location

  • Unknown

Spawn Times

  • Unknown

Drops

  • Unknown

Moves

Level Move     Type Effect Power Accuracy PP
Start Hypnosis Psychic Status None 60% 20
Start Lick Ghost Physical 30 100% 30
Start Spite Ghost Status None 100% 10
5 Spite Ghost Status None 100% 10
8 Mean Look Normal Status None None 5
12 Curse Ghost Status None None 10
15 Night Shade Ghost Special Varies 100% 15
19 Confuse Ray Ghost Status None 100% 10
22 Sucker Punch Dark Physical 80 100% 5
25 Shadow Punch Ghost Physical 60 None 20
28 Payback Dark Physical 50 100% 10
33 Shadow Ball Ghost Special 80 100% 15
39 Dream Eater Psychic Special 100 100% 15
44 Dark Pulse Dark Special 80 100% 15
50 Destiny Bond Ghost Status None None 5
55 Hex Ghost Special 65 100% 10
61 Nightmare Ghost Status None 100% 15
  • None on Power means this move does no damage.
  • None on Accuracy means this move will not miss.
  • Spite lowers the PP of the enemies last used move between 1-5.
  • Mean Look prevents escape.
  • Curse halves the HP of a Ghost-Type Pokemon and puts a curse on the enemy to lose 1/4 of it's maximum HP every turn.
  • Night Shade deals damage equal to the users level.
  • Confuse Ray will cause the enemy to become confused.
  • Destiny Bond will cause the enemy Pokemon to faint after the user faints.
  • Nightmare will reduce the enemy Pokemons HP by a quarter of it's maximum each turn it sleeps.

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